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Reasons for measuring throughput in networks. People are often concerned about measuring the maximum data throughput in bits per second of a communications link or network access. A typical method of performing a measurement is to transfer a 'large' file from one system to another system and measure the time required to complete the transfer or ...
Throughput is controlled by available bandwidth, as well as the available signal-to-noise ratio and hardware limitations. Throughput for the purpose of this article will be understood to be measured from the arrival of the first bit of data at the receiver, to decouple the concept of throughput from the concept of latency.
The network throughput of a connection with flow control, for example a TCP connection, with a certain window size (buffer size), can be expressed as: Network throughput ≈ Window size / roundtrip time. In case of only one physical link between the sending and transmitting nodes, this corresponds to:
In a network simulation model with infinite packet queues, the asymptotic throughput occurs when the latency (the packet queuing time) goes to infinity, while if the packet queues are limited, or the network is a multi-drop network with many sources, and collisions may occur, the packet-dropping rate approaches 100%.
iperf, Iperf, or iPerf, is a tool for network performance measurement and tuning. It is a cross-platform tool that can produce standardized performance measurements for any network. iperf has client and server functionality, and can create data streams to measure the throughput between the two ends in one or both directions. [2]
It measures the network throughput between two systems using the TCP or optionally UDP protocols. [1] It was written by Mike Muuss and Terry Slattery at BRL sometime before December 1984, [ 2 ] to compare the performance of TCP stacks by the Computer Systems Research Group (CSRG) of the University of California, Berkeley and Bolt, Beranek and ...
Network performance could be measured using either active or passive techniques. Active techniques (e.g. Iperf) are more intrusive but are arguably more accurate. Passive techniques have less network overhead and hence can run in the background to be used to trigger network management actions.
In computer network research, network simulation is a technique whereby a software program replicates the behavior of a real network. This is achieved by calculating the interactions between the different network entities such as routers, switches, nodes, access points, links, etc. [1] Most simulators use discrete event simulation in which the modeling of systems in which state variables ...