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  2. Magic Item Compendium - Wikipedia

    en.wikipedia.org/wiki/Magic_Item_Compendium

    The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...

  3. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  4. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    Core D&D game supplement, providing campaign rules and details for player characters in Eberron using 4th Edition Dungeons & Dragons. It provides rules for 3 player races – Changelings, Kalashtar and Warforged; and a new class – the artificer. The book is designed to be useful for using the game mechanics outside of the world of Eberron. [1 ...

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    The original attribute sequence in D&D was Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma in the original 1974 rules. [8] This listed the three "prime requisites" of the character classes before the "general" stats: strength for fighters, intelligence for magic-users, and wisdom for clerics.

  6. Complete Arcane - Wikipedia

    en.wikipedia.org/wiki/Complete_Arcane

    Viktor Coble listed the entire Complete series - including Complete Adventurer, Complete Divine, Complete Warrior, Complete Arcane, Complete Champion, and Complete Mage - as #9 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "These books took a deep dive into specific class types. They expanded on what it meant to be that ...

  7. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    The mage, as part of the "wizard" group, was one of the standard character classes available in the second edition Player's Handbook. [6]: 84–85 The second edition of AD&D discarded the term "Magic-User" in favor of "mage". The second edition Player's Handbook gives a few examples of mages from legend and myth: Merlin, Circe and Medea. [9]

  8. Book of Vile Darkness - Wikipedia

    en.wikipedia.org/wiki/Book_of_Vile_Darkness

    The new D&D game promised people the same "back to the dungeon" feel 1st Edition provided, but with all the improvements twenty-plus years can put on a game system." [2] As with most new products, Wizards of the Coast announced and previewed Book of Vile Darkness on its website during the months before its release. Unlike other products ...

  9. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...