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  2. Java Class Library - Wikipedia

    en.wikipedia.org/wiki/Java_Class_Library

    The Java Class Library (JCL) is a set of dynamically loadable libraries that Java Virtual Machine (JVM) languages can call at run time. Because the Java Platform is not dependent on a specific operating system , applications cannot rely on any of the platform-native libraries.

  3. Category:Java (programming language) libraries - Wikipedia

    en.wikipedia.org/wiki/Category:Java_(programming...

    The articles in this category are about code libraries for use by Java platform software. Pages in category "Java (programming language) libraries" The following 100 pages are in this category, out of 100 total.

  4. List of Java frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_frameworks

    Java HTTP (Web) server and Java Servlet container. JFreeChart: Java chart library JHipster: JHipster is a development platform to generate, develop and deploy Spring Boot + Angular Web applications and Spring microservices. JMonkeyEngine: Game engine made especially for modern 3D development, as it uses shader technology extensively. JProfiler

  5. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is used at runtime either interpreted by a JVM or compiled to machine code via just-in-time (JIT) compilation and run as a native application. As Java bytecode is designed for a cross-platform compatibility and security, a Java bytecode application tends to run consistently across various hardware and software configurations. [3]

  6. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [1] [2] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems. Since 2010, it has been an independent open-source project under a BSD license.

  7. Java Media Framework - Wikipedia

    en.wikipedia.org/wiki/Java_Media_Framework

    The Java Media Framework (JMF) is a Java library that enables audio, video and other time-based media to be added to Java applications and applets. This optional package, which can capture, play, stream, and transcode multiple media formats, extends the Java Platform, Standard Edition (Java SE) and allows development of cross-platform multimedia applications.

  8. Java Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Native_Interface

    In software design, the Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.

  9. GNU Classpath - Wikipedia

    en.wikipedia.org/wiki/GNU_Classpath

    GNU Classpath is a free software implementation of the standard class library for the Java programming language.Most classes from J2SE 1.4 and 5.0 are implemented. Classpath can thus be used to run Java-based applications.