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  2. Wii - Wikipedia

    en.wikipedia.org/wiki/Wii

    The Wii includes 512 MB of internal flash memory for storing saved games and downloaded content from the Wii channels. Users could expand their storage for downloaded games and saved games, as well as provide photos and music that could be used with some games and Wii channels, through SD cards (and later SDHC cards ) inserted into an external ...

  3. Wii system software - Wikipedia

    en.wikipedia.org/wiki/Wii_system_software

    The Wii system software is a set of updatable firmware versions and a software frontend on the Wii, a home video game console.Updates, which could be downloaded over the Internet or read from a game disc, allowed Nintendo to add additional features and software, as well as to patch security vulnerabilities used by users to load homebrew software.

  4. Seventh generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Seventh_generation_of...

    When purchased, the game is saved to console's internal memory or, optionally on the Wii, to an inserted SD/SDHC card. Initially the Xbox 360 also provided Xbox Live support for backward compatible games, but the service has since been discontinued for original Xbox games.

  5. Wii Shop Channel - Wikipedia

    en.wikipedia.org/wiki/Wii_Shop_Channel

    Software downloaded from the Wii Shop Channel is saved onto the Wii console's internal memory. After a download is complete, the new software appears on the Wii Menu as a channel. Software can be copied to SD cards or re-downloaded for free. Wii consoles with system software version 4.0 can download software directly to SD cards. [18]

  6. VMU - Wikipedia

    en.wikipedia.org/wiki/VMU

    The Nexus Memory Card is a third party version of the Visual Memory Unit that features four times the memory of a stock VMU with 800 blocks (4 megabit / 512 kilobytes) but lacks an LCD screen. The card is divided into 4 pages each with 200 blocks, each page can be selected using a button on the top left of the card. [ 6 ]

  7. Nintendo video game consoles - Wikipedia

    en.wikipedia.org/wiki/Nintendo_video_game_consoles

    A size comparison of the (top to bottom) Wii (2006), GameCube (2001), Nintendo 64 (1996), North American SNES (1991) and the NES outside of Japan (1985) The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles.

  8. Virtual Console - Wikipedia

    en.wikipedia.org/wiki/Virtual_Console

    Wii system software versions 2.0 and later allow Virtual Console and WiiWare games to be moved from the console's internal memory to a removable SD card and then back to the same console. Wii Menu 4.0 added a new menu to run channels from an SD card provided there is enough free space to hold a copy of the channel in internal memory.

  9. Hollywood (graphics chip) - Wikipedia

    en.wikipedia.org/wiki/Hollywood_(graphics_chip)

    The Hollywood chipset, a key component of Nintendo's Wii video game console, is a system on a chip (SoC) that integrates a graphics processing unit (GPU), I/O interfaces, and audio capabilities. Designed by ATI (later acquired by AMD ), it was manufactured using a 90 nm or 65 nm CMOS process (depending on the hardware revision), [ 1 ] similar ...