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  2. Betty's Brain - Wikipedia

    en.wikipedia.org/wiki/Betty's_Brain

    Betty's Brain is a software environment created at Vanderbilt University by the Teachable Agents Group to help promote students' understanding of metacognitive skills and to help middle school students learn science curriculum units, such as pond ecosystems, climate change, and human body thermoregulation.

  3. Automated reasoning - Wikipedia

    en.wikipedia.org/wiki/Automated_reasoning

    John Pollock's OSCAR system [2] is an example of an automated argumentation system that is more specific than being just an automated theorem prover. Tools and techniques of automated reasoning include the classical logics and calculi, fuzzy logic, Bayesian inference, reasoning with maximal entropy and many less formal ad hoc techniques.

  4. AI in education - Wikipedia

    en.wikipedia.org/wiki/AI_in_education

    An educator might learn to use these Ai systems as tools and become a prompt engineer, generate probabilistic code, [7] text or rich media and optimize their digital content production. [8] Or a governmental body might see Ai as an ideological project to normalize centralized power and decision making, [ 9 ] while public schools and higher ...

  5. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    ITS vary greatly in design, implementation, and educational focus. When ITS are used in a classroom, the system is not only used by students, but by teachers as well. This usage can create barriers to effective evaluation for a number of reasons; most notably due to teacher intervention in student learning.

  6. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  7. Adaptive learning - Wikipedia

    en.wikipedia.org/wiki/Adaptive_learning

    Adaptive learning, also known as adaptive teaching, is an educational method which uses computer algorithms as well as artificial intelligence to orchestrate the interaction with the learner and deliver customized resources and learning activities to address the unique needs of each learner. [1]

  8. Instructional simulation - Wikipedia

    en.wikipedia.org/wiki/Instructional_simulation

    The simulator may be used for training purposes, but it requires an instructor or some other external element to identify key learning aspects of the system to the learner. In education, simulations have had their use under a number of different names. Ken Jones [5] in the 1980s defined simulations as interactions between people such as role ...

  9. Reasoning system - Wikipedia

    en.wikipedia.org/wiki/Reasoning_system

    In information technology a reasoning system is a software system that generates conclusions from available knowledge using logical techniques such as deduction and induction. Reasoning systems play an important role in the implementation of artificial intelligence and knowledge-based systems .

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