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  2. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  3. Argument-dependent name lookup - Wikipedia

    en.wikipedia.org/wiki/Argument-dependent_name_lookup

    In the C++ programming language, argument-dependent lookup (ADL), or argument-dependent name lookup, [1] applies to the lookup of an unqualified function name depending on the types of the arguments given to the function call. This behavior is also known as Koenig lookup, as it is often attributed to Andrew Koenig, though he is not its inventor ...

  4. Named parameter - Wikipedia

    en.wikipedia.org/wiki/Named_parameter

    A function call using named parameters differs from a regular function call in that the arguments are passed by associating each one with a parameter name, instead of providing an ordered list of arguments. For example, consider this Java or C# method call that doesn't use named parameters:

  5. Parameter (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Parameter_(computer...

    In the most common case, call by value, a parameter acts within the subroutine as a new local variable initialized to the value of the argument (a local (isolated) copy of the argument if the argument is a variable), but in other cases, e.g. call by reference, the argument variable supplied by the caller can be affected by actions within the ...

  6. Mock object - Wikipedia

    en.wikipedia.org/wiki/Mock_object

    Mock objects have the same interface as the real objects they mimic, allowing a client object to remain unaware of whether it is using a real object or a mock object. Many available mock object frameworks allow the programmer to specify which methods will be invoked on a mock object, in what order, what parameters will be passed to them, and what values will be returned.

  7. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    In programming language theory, lazy evaluation, or call-by-need, [1] is an evaluation strategy which delays the evaluation of an expression until its value is needed (non-strict evaluation) and which also avoids repeated evaluations (by the use of sharing). [2] [3] The benefits of lazy evaluation include:

  8. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.

  9. Evaluation strategy - Wikipedia

    en.wikipedia.org/wiki/Evaluation_strategy

    In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...

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