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A lightweight methodology is a software development method that has only a few rules and practices, or only ones that are easy to follow. In contrast, a complex method with many rules is considered a "heavyweight methodology". [1] Examples of lightweight methodologies include:
Lightweight methodology - a general term for methods that only have a few rules and practices; Structured systems analysis and design method - a specific version of waterfall; Slow programming, as part of the larger Slow Movement, emphasizes careful and gradual work without (or minimal) time pressures. Slow programming aims to avoid bugs and ...
Lightweight software test automation is the process of creating and using relatively short and simple computer programs, called lightweight test harnesses, designed to test a software system. Lightweight test automation harnesses are not tied to a particular programming language but are most often implemented with the Java , Perl , Visual Basic ...
In computer operating systems, a light-weight process (LWP) is a means of achieving multitasking.In the traditional meaning of the term, as used in Unix System V and Solaris, a LWP runs in user space on top of a single kernel thread and shares its address space and system resources with other LWPs within the same process.
[3] and [4] show how lightweight ontologies can be used to automate important tasks, in particular to favor interoperability among different knowledge organization systems. [5] is an example of how a lightweight ontology can be used selectively for information exchange and service interoperability in time-critical decision support systems.
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UVM agent classes are implemented as subclasses of the uvm_agent class, which itself is a subclass of uvm_component. Much like uvm_scoreboard, uvm_agent is lightweight in terms of class methods. Its only class methods are the "new" constructor and the "get_is_active" method. If the agent is being used to drive ports, get_is_active returns UVM ...
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