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In computing, Common Gateway Interface (CGI) is an interface specification that enables web servers to execute an external program to process HTTP or HTTPS user requests. Such programs are often written in a scripting language and are commonly referred to as CGI scripts, but they may include compiled programs. [1]
CGI.pm is a large and once widely used Perl module for programming Common Gateway Interface (CGI) web applications, providing a consistent API for receiving and processing user input. There are also functions for producing HTML or XHTML output, but these are now unmaintained and are to be avoided. [ 1 ]
lwIP (lightweight IP) is a widely used open-source TCP/IP stack designed for embedded systems. lwIP was originally developed by Adam Dunkels at the Swedish Institute of Computer Science and is now developed and maintained by a worldwide network of developers.
youtube-dl <url> The path of the output can be specified as: (file name to be included in the path) youtube-dl -o <path> <url> To see the list of all of the available file formats and sizes: youtube-dl -F <url> The video can be downloaded by selecting the format code from the list or typing the format manually: youtube-dl -f <format/code> <url>
The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics. Computer animation is a digital successor to stop motion and traditional animation. Instead of a physical model or ...
A computer-animated film is an animated film that was created using computer software to appear three-dimensional.While traditional 2D animated films are now [when?] made primarily with the help of computers, the technique to render realistic 3D computer graphics (CG) or 3D computer-generated imagery (CGI), is unique to computer animation.
Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images ) or dynamic (i.e. moving images).
Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.