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Donkey Kong Jr. trying to rescue his father from the cage next to Mario. Like its predecessor, Donkey Kong Jr. is a platform game. There are a total of four stages, each with a unique theme. DK Jr. can run left and right, jump, and grab vines/chains/ropes to climb higher on the screen.
The game is based on the original Donkey Kong; it features the first four arcade levels, but from there, features ninety-six more levels and becomes a hybrid between Donkey Kong, Donkey Kong Jr., and Super Mario Bros. 2. [1] The game was later re-released for Nintendo 3DS Virtual Console download.
Donkey Kong: 1982 Platform Atarisoft Dr. J and Larry Bird Go One on One: 1983 Sports Electronic Arts Dunjonquest: Morloc's Tower: 1983 Dungeon crawl Epyx / Automated Simulations: Earthly Delights: 1983 Adventure Datamost: Eden Blues: 1987 Adventure ERE Informatique: Enchanter: 1986 Interactive fiction Infocom Evolution: 1982 Action Sydney ...
During the development of Donkey Kong Country, Diddy was originally conceived as an updated version of Donkey Kong Jr. (Donkey Kong's son). Not liking the radical changes Rare had made to Donkey Kong Jr., Nintendo told them either create a design that was closer to Donkey Kong Jr.'s original appearance or make their design an entirely new ...
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In 2004, Namco released an arcade cabinet which contains Donkey Kong, Donkey Kong Jr., and Mario Bros. [125] Donkey Kong: Original Edition is an update of the NES version that reinstates the cement factory stage and includes some animations absent from the original NES version, and has only ever been released on the Virtual Console.
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It was a major success and was followed by the sequels Donkey Kong Jr. (1982) and Donkey Kong 3 (1983). Nintendo placed the franchise on a hiatus as it shifted focus to the spin-off Mario franchise. Rare's 1994 reboot, the Super Nintendo Entertainment System (SNES) game Donkey Kong Country, reestablished Donkey Kong as a major Nintendo franchise