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The abbreviation is not always a short form of the word used in the clue. For example: "Knight" for N (the symbol used in chess notation) Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE.
The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid. [1] [2] [8] [9] Generally, these words are listed by number of letters, and further alphabetically. [2] [8] Many times, one word is filled in for the solver to help them begin the ...
Please note that this word limit for this game must not be raised or lowered. Every 100th word may be made into a new branch. However, there cannot be any sub-branches and therefore the total number of branches possible in this game are 5. Branches may contain up to 100 words maximum and 35 minimum.
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
Here are the clues, vowels, the first letter and the answer to puzzle #1328 on February 6. ... Drawing of the New York Times 'Wordle' game board with the words "hint of the day" on the board ...
Alphabet Association This was inspired by radial association and slightly by ultra. Basically to play this, associated words must begin with either of the letters set in the rows or columns that intersect i.e. when in a cell which is on say Row C and Column B, the word has to begin with either B or C.
Word Association is a common word game involving an exchange of words that are associated together. The game is based on the noun phrase word association, meaning "stimulation of an associative pattern by a word" [1] or "the connection and production of other words in response to a given word, done spontaneously as a game, creative technique, or in a psychiatric evaluation".
This is an experimental game that runs two different word association games within the same line. Each game begins with two unrelated words. The third word must be associated with the first while the fourth must associate with the second. Therefore the game could run: Electronic music, British monarchy, Trip-hop, Prince William, where Trip-hop associate