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  2. MP3 - Wikipedia

    en.wikipedia.org/wiki/MP3

    CD audio is 44100 samples per second. The number of bits per sample also depends on the number of audio channels. The CD is stereo and 16 bits per channel. So, multiplying 44100 by 32 gives 1411200—the bit rate of uncompressed CD digital audio. MP3 was designed to encode this 1411 kbit/s data at 320 kbit/s or less.

  3. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    An audio coding format[1] (or sometimes audio compression format) is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus. A specific software or hardware implementation ...

  4. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    Audio file format. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression. The data can be a raw bitstream in an audio coding ...

  5. Timeline of audio formats - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_audio_formats

    Timeline of audio formats. An audio format is a medium for sound recording and reproduction. The term is applied to both the physical recording media and the recording formats of the audio content —in computer science it is often limited to the audio file format, but its wider use usually refers to the physical method used to store the data.

  6. Computational musicology - Wikipedia

    en.wikipedia.org/wiki/Computational_musicology

    Computational musicology includes any disciplines that use computation in order to study music. It includes sub-disciplines such as mathematical music theory, computer music, systematic musicology, music information retrieval, digital musicology, sound and music computing, and music informatics. [2] As this area of research is defined by the ...

  7. Sound and music computing - Wikipedia

    en.wikipedia.org/wiki/Sound_and_music_computing

    Sound and music computing. Sound and music computing (SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.

  8. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  9. Music information retrieval - Wikipedia

    en.wikipedia.org/wiki/Music_information_retrieval

    Music information retrieval (MIR) is the interdisciplinary science of retrieving information from music. Those involved in MIR may have a background in academic musicology, psychoacoustics, psychology, signal processing, informatics, machine learning, optical music recognition, computational intelligence, or some combination of these.