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The game reached number 5 in the US physical sales chart, and 17 in the UK, selling 86% less than the previous game. [26] The PlayStation 4 version of Project CARS 3 sold 2,404 copies within its first week on sale in Japan, making it the twenty-fourth bestselling retail game of the week in the country. [27]
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
Project CARS 2 reached number 2 in the UK sales charts, behind Destiny 2. [25] The game reached number 3 in both Australia and New Zealand. [26] In Japan, it was the 6th best-selling PlayStation 4 game, and 11th overall. [27] The game sold 265,000 copies on PC in the first 9 months following release. [citation needed]
Project CARS 2 was announced as the sequel after the success of Project CARS.It features 140 track layouts at 60 different spots and 189 cars ranging from go-karts to Supercars, including Porsche, McLaren, Ferrari, Nissan, Aston Martin, Lamborghini, etc. [13] It was available worldwide on 22 September 2017 for Microsoft Windows, PlayStation 4, and Xbox One platforms.
The game marks a return to the car balance of Project Gotham Racing 2, with cars ranging from low-performance hatchbacks to high-performance supercars. Project Gotham Racing 3 emphasized supercars and special models, but did have a few high-performance production cars.
Project CARS is intended to represent a realistic driving simulation. [4] In order to differentiate the game from the established industry leaders, Gran Turismo and Forza Motorsport, Slightly Mad Studios' aim is a "sandbox" approach that allows the player to choose between a variety of different motorsports paths and grants immediate access to all included tracks and vehicles. [5]
Project Gotham Racing 3 features 80 licensed cars from over 30 manufacturers such as Ferrari, Dodge, and Lamborghini. The polygons used to make up a car model increases in Project Gotham Racing 3, to between 80,000 and 100,000. [2] The increased polygon count allows for smoother, less jagged-shaped cars than in earlier games. [3]
Project Gotham Racing was the first racing game since Need for Speed: High Stakes to officially secure both the Ferrari and Porsche licenses. [2] Compared to Metropolis Street Racer, many high-end exotic cars were added to Project Gotham. [7]