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Kahoot! is a Norwegian online game-based learning platform, similar to Quizlet, Gimkit, and Blooket. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [ 4 ] [ 5 ]
Drops. Kahoot! Drops is a language learning app that was created in Estonia by Daniel Farkas and Mark Szulyovszky in 2015. [1] It is the second product from the company, after their first app, LearnInvisible, had issues in retaining a user's engagement over the required time period. [2] The languages available include Native Hawaiian and Māori ...
Schoolwork is a companion app for Classroom, announced during Apple's edtech event in March 2018 and released in June 2018. [3] [4] [5] The free app allows teachers to distribute documents, iBook files, web links, and assignments through ClassKit (such as Kahoot! quizzes) with due dates.
Mobile-assisted language learning (MALL) is language learning that is assisted or enhanced through the use of a handheld mobile device. [1][2] MALL is a subset of both Mobile Learning (m-learning) and computer-assisted language learning (CALL). MALL has evolved to support students’ language learning with the increased use of mobile ...
Educational game. Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce ...
File:Kahoot Logo.svg. Size of this PNG preview of this SVG file: 587 × 200 pixels. Other resolutions: 320 × 109 pixels | 640 × 218 pixels | 1,024 × 349 pixels | 1,280 × 436 pixels | 2,560 × 872 pixels. Original file (SVG file, nominally 587 × 200 pixels, file size: 2 KB) This is a file from the Wikimedia Commons.
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Habitica, formerly HabitRPG, is an online task management application developed by HabitRPG, Inc. [1][2][3] It was founded on January 30, 2013. The application uses the format of a role-playing game to organize tasks. [4] Habitica is an open source project. [1][5] It has attracted the interest of scientific research into the efficacy of habit ...