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  2. Endless Ocean Luminous - Wikipedia

    en.wikipedia.org/wiki/Endless_Ocean_Luminous

    Endless Ocean Luminous [a] is an adventure simulation game developed by Arika and published by Nintendo for the Nintendo Switch. As the third game in the Endless Ocean series, Luminous marks the first installment since 2009's Endless Ocean 2: Adventures of the Deep for the Wii .

  3. Endless Ocean - Wikipedia

    en.wikipedia.org/wiki/Endless_Ocean

    A sequel, Endless Ocean 2: Adventures of the Deep was released in Japan on September 17, 2009, in Europe on February 5, 2010, and in North America on February 22, 2010, under the name Endless Ocean: Blue World. [4] [5] A third game in the series, Endless Ocean Luminous, was released on the Nintendo Switch in all regions on May 2, 2024. [6]

  4. Category:Endless Ocean - Wikipedia

    en.wikipedia.org/wiki/Category:Endless_Ocean

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  5. Endless Ocean 2: Adventures of the Deep - Wikipedia

    en.wikipedia.org/wiki/Endless_Ocean_2:...

    Adventures of the Deep expands upon Endless Ocean's gameplay, allowing players to travel to twelve different diving spots around the globe, including polar and freshwater locations. [4] The ability to dive with a dolphin as a companion returns from the first game, with the player now being able to ride them to traverse through the water.

  6. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  7. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  8. Category talk:Endless Ocean - Wikipedia

    en.wikipedia.org/wiki/Category_talk:Endless_Ocean

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Pages for logged out editors learn more

  9. Talk:Endless Ocean Luminous - Wikipedia

    en.wikipedia.org/wiki/Talk:Endless_Ocean_Luminous

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