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  2. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    Qt 5 uses ANGLE as the default renderer for its OpenGL ES 2.0 API wrapper and other Qt elements which use it on Windows. [10] Godot uses ANGLE as an option for compatibility renderer for Windows and MacOS platforms starting with Godot 4.2 [16] [17] Candy Crush Saga uses ANGLE as the default renderer in its Windows Store version of the ...

  3. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    Intel Quick Sync Video; For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT. WDDM 2.2 support with Windows Mixed Reality begins with KabyLake-based GPUs. [54]

  4. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    2017-05-10: Mesa 17.1 OpenGL 4.2+ for Intel Ivy Bridge (more than Intel driver for Windows, OpenGL 3.3+ for Intel Open SWR Rasterizer (important for cluster Computer for huge simulations) 2017-12-08: Mesa 17.3 AMD Vulkan Driver RADV full compliant in Khronos Test of Vulkan 1.0

  5. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    Mesa 3D is the only free and open-source implementation of OpenGL, OpenGL ES, OpenVG, GLX, EGL and OpenCL. In July 2014, most of the components conformed to Gallium3D specifications. A fully functional State Tracker for Direct3D version 9 is written in C, and an unmaintained tracker for Direct3D versions 10 and 11 is written in C++. [14]

  6. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

  7. Compositing window manager - Wikipedia

    en.wikipedia.org/wiki/Compositing_window_manager

    Currently, window managers using OpenGL include Compiz, KWin, and the Quartz Compositor, while Desktop Window Manager currently uses DirectX 9. OpenGL is still not fully supported in hardware, so performance of OpenGL-based compositing should continue to improve as hardware improves [citation needed].

  8. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...

  9. OpenGL Utility Toolkit - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Utility_Toolkit

    The OpenGL Utility Toolkit (GLUT) is a library of utilities for OpenGL programs, which primarily perform system-level I/O with the host operating system.Functions performed include window definition, window control, and monitoring of keyboard and mouse input.