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  2. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    Access modifiers are a specific part of programming language syntax used to facilitate the encapsulation of components. [1] In C++, there are only three access modifiers. C# extends the number of them to six, [2] while Java has four access modifiers, but three keywords for this purpose. In Java, having no keyword before defaults to the package ...

  3. Uniform access principle - Wikipedia

    en.wikipedia.org/wiki/Uniform_access_principle

    Sometimes when developing or maintaining software it is necessary, after much code is in place, to change a class or object in a way that transforms what was simply an attribute access into a method call. Programming languages often use different syntax for attribute access and invoking a method, (e.g., object.something versus object.something ...

  4. Scope resolution operator - Wikipedia

    en.wikipedia.org/wiki/Scope_resolution_operator

    In some languages, notably those influenced by Modula-3 (including Python and Go), modules are objects, and scope resolution within modules is a special case of usual object member access, so the usual method operator . is used for scope resolution.

  5. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    The following is a common set of access specifiers: [10] Private (or class-private) restricts access to the class itself. Only methods that are part of the same class can access private members. Protected (or class-protected) allows the class itself and all its subclasses to access the member. Public means that any code can access the member by ...

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    If a class does not allow calling code to access internal object data and permits access through methods only, this is also a form of information hiding. Some languages (Java, for example) let classes enforce access restrictions explicitly, for example, denoting internal data with the private keyword and designating methods intended for use by ...

  7. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction

  8. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern is often confused with the adapter pattern, and is often implemented using the object adapter pattern; e.g., in the Java code below. Variant: The implementation can be decoupled even more by deferring the presence of the implementation to the point where the abstraction is utilized.

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.