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A simple list of yes or no questions may be just what is needed to spur on more conversation. These funny and deep questions are also great for getting to know your friends or even your partner ...
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The game, in the most common setting, is played with two players. After deciding who will play the roles of a questioner and an answerer and agreeing to start the game, the questioner asks the answerer any question he/she wishes, and the answerer must answer truthfully to that without using any of the four forbidden words: yes, no, black or white.
The player can answer these questions with: Yes, No, Unknown, and Sometimes. The experiment is based on the classic word game of Twenty Questions, and on the computer game "Animals," popular in the early 1970s, which used a somewhat simpler method to guess an animal. [3] The 20Q AI uses an artificial neural network to pick the questions and to ...
Both games involve asking yes/no questions, but Twenty Questions places a greater premium on efficiency of questioning. A limit on their likeness to the scientific process of trying hypotheses is that a hypothesis, because of its scope, can be harder to test for truth (test for a "yes") than to test for falsity (test for a "no") or vice versa.
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Uno Spin is a variation of the popular Mattel card game Uno, with a wheel containing numerous game alterations. Unlike in Uno, 20 "spin" cards can be played to make other players spin the wheel. The game marketing uses the slogan "The next revolution of the classic card game." The game was designed by Janice Ritter and released in 2005. [1]
Cyclomancy is a form of divination based on spinning an object and deriving predictions or conclusions from the object's final resting direction. In some traditions, a wheel or top is spun on a surface marked with letters or symbols, and those that fall closest to the device's pointer are consulted.