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In some games, if a player is stuck on a puzzle or riddle, they can ask or pay [7] for clues to help them progress in the game. In some games, clues are an integral ludeme of the game mechanics, whereas in others they are considered cheats. Clues in games or crosswords can either be given straight, [8] be cryptic, [8] be riddles, or contain ...
After the verbal clue is given, the field operatives must guess which of the words go with the clue. For every card that's selected by the field operatives, it will subsequently be covered with an agent tile, a bystander tile, or the assassin tile by the spymaster based on their key card.
An audio game is an electronic game played on a device such as a personal computer. It is similar to a video game save that there is audible and tactile feedback but not visual. Audio games originally started out as 'blind accessible'-games and were developed mostly by amateurs and blind programmers. [1]
Clue (1998 video game), full title: Clue: Murder at Boddy Mansion or Cluedo: Murder at Blackwell Grange; Clue (book series), series of 18 children's books published throughout the 1990s; Clue, 1985 American ensemble mystery comedy film based on the board game. Clue, five-part mystery television miniseries which aired on The Hub; Clue (mobile ...
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
The gameplay requires little interaction from the player as most of the duration of the game is spent on simply reading the text that will appear on the screen; this text represents either dialogue between the various characters, or the inner thoughts of the protagonist. Every so often, the player will come to a "decision point" where he or she ...
AppAdvice wrote: "Clue for the iPhone is a fun game that is almost infinitely replayable, very pleasing to the eye and ear with stylized graphics and a catchy background soundtrack, and it has redefined how we think of the game of Clue, and, for that matter, how we think of adapted board games to devices like the iPhone". [13]
Clue: Parker Brothers' Classic Detective Game is a North American-exclusive video game published for the Super Nintendo Entertainment System and Sega Genesis video game consoles. It is based on the popular board game of the same name. The game was shown for preview at the Summer CES in May 1992 with plans of distribution for that fall at a MSRP ...