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Edgar Dale (April 27, 1900, in Benson, Minnesota, – March 8, 1985, in Columbus, Ohio) was an American educator who developed the Cone of Experience, also known as the Learning Pyramid. He made several contributions to audio and visual instruction, including a methodology for analyzing the content of motion pictures .
The learning pyramid (also known as “the cone of learning”, “the learning cone”, “the cone of retention”, “the pyramid of learning”, or “the pyramid of retention”) [1] is a group of ineffective [2] learning models and representations relating different degrees of retention induced from various types of learning.
Films: These provide visual context and thus bring another sense into the learning experience. Class discussions: This technique is used in all of the methods described above. It is one of the most important distinctions of constructivist teaching methods. [6] Campus wikis: These provide learners with a platform for curating helpful learning ...
Experiential learning can occur without a teacher and relates solely to the meaning-making process of the individual's direct experience. However, though the gaining of knowledge is an inherent process that occurs naturally, a genuine learning experience requires certain elements. [6]
The KWL chart can be completed when starting a new topic and be added to throughout the unit. Further, the teacher is able to find out what the students have learned by the end of their lessons. KWL charts work well in order to examine the individual student or the entire class in order to understand their thinking and learning. [10]
Bloom's taxonomy is a framework for categorizing educational goals, developed by a committee of educators chaired by Benjamin Bloom in 1956. It was first introduced in the publication Taxonomy of Educational Objectives: The Classification of Educational Goals.
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
Experiential learning, described by David Kolb, defines learning as an iterative process of experience, reflection, conceptualization, and experimentation. [13] Robert Kegan established a constructive-developmental approach that expands upon Piaget's stages of child development into a lifelong process that includes adulthood. [1]