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  2. Document Object Model - Wikipedia

    en.wikipedia.org/wiki/Document_Object_Model

    The Document Object Model (DOM) is a cross-platform and language-independent interface that treats an HTML or XML document as a tree structure wherein each node is an object representing a part of the document. The DOM represents a document with a logical tree.

  3. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable.

  4. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    Canvas was initially introduced by Apple for use in their own Mac OS X WebKit component in 2004, [1] powering applications like Dashboard widgets and the Safari browser. Later, in 2005, it was adopted in version 1.8 of Gecko browsers, [2] and Opera in 2006, [3] and standardized by the Web Hypertext Application Technology Working Group (WHATWG) on new proposed specifications for next generation ...

  5. DOM event - Wikipedia

    en.wikipedia.org/wiki/DOM_event

    There is a huge collection of events that can be generated by most element nodes: Mouse events. [3] [4] Keyboard events. HTML frame/object events. HTML form events. User interface events. Mutation events (notification of any changes to the structure of a document). Progress events [5] (used by XMLHttpRequest and File API [6]).

  6. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  7. Zope - Wikipedia

    en.wikipedia.org/wiki/Zope

    [citation needed] To name a few, creating Zope 2 products involves copying a lot of boilerplate code – "magic" code – that just has to be there, and the built-in management interface is difficult to modify or replace. Zope 3 was a rewrite of the software that attempts to address these shortcomings while retaining the advantages of Zope that ...

  8. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    According to Design Patterns: Elements of Reusable Object-Oriented Software: "Define an interface for creating an object, but let subclasses decide which class to instantiate. Factory method lets a class defer instantiation to subclasses." [2] Creating an object often requires complex processes not appropriate to include within a composing object.

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.