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Stormveil Castle is a fictional castle depicted in the 2022 action role-playing game Elden Ring, developed by FromSoftware. It is the game's first "legacy dungeon", a self-contained dungeon crawl designed to be reminiscent of earlier games in the Dark Souls series. As such, it also functions as a tutorial for the game's mechanics.
Elden Ring was designed to have a more-expansive environment than the narrow dungeons of FromSoftware's previous games; Miyazaki hoped the grander scale would add freedom and depth to exploration. FromSoftware approached American author George R. R. Martin , creator of the fantasy-novel series A Song of Ice and Fire , to provide worldbuilding ...
The Rod of Seven Parts is a 1996 accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, written by Skip Williams.It focuses on the fictional artifact of the same name, which was originally introduced in the 1976 supplement Eldritch Wizardry.
Torrent is a fictional horse in the 2022 action role-playing game and soulslike Elden Ring developed by FromSoftware. A ghostly being known as a "spectral steed", Torrent chooses the player character as his new owner. He subsequently assists the player in their quest to become Elden Lord, the restorer of a magical artifact called the Elden Ring ...
The first guidebook One Piece: Red – Grand Characters was released on March 2, 2002. [90] The second, One Piece: Blue – Grand Data File, followed on August 2, 2002. [91] The third guidebook, One Piece: Yellow – Grand Elements, was released on April 4, 2007, [92] and the fourth, One Piece: Green – Secret Pieces, followed on November 4 ...
Quest Mode is a hack and slash action RPG mode of gameplay in Ehrgeiz. It begins in a dungeon in a parallel universe, and later moves to a nearby inn. The player can explore the town and enter the dungeon, which contains randomly generated maps. Somewhere on each floor of the dungeon will be a stairway to the next level downward in the dungeon.
Author Gary Gygax in 2007 at the GenCon game convention. Tomb of Horrors was written by Gary Gygax for official D&D tournament play at the 1975 Origins 1 convention. [5] [7] [8] Gygax developed the adventure from an idea by Alan Lucien, one of his original Advanced Dungeons & Dragons (AD&D) playtesters, "and I admit to chuckling evilly as I did so."
Sigil was originally created for Planescape as the setting's "home base". According to Steve Winter in 30 Years of Adventure: A Celebration of Dungeons & Dragons, "a movable base, like a vessel of some sort (or an artifact, which was the original idea for the means of traversing the planes) wouldn't do it.