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3D graphics have become so popular, particularly in video games, that specialized APIs (application programming interfaces) have been created to ease the processes in all stages of computer graphics generation.
CGIDEV2 is a free and open source [citation needed] IBM i (formerly known as AS/400) based program development toolkit that facilitates the development of interactive web-based programs using RPG ILE or Cobol (using the older CGIDEV version) as the back-end Common Gateway Interface language. The functionality of this toolset is incorporated ...
This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code.
It includes a code editor with features such as syntax highlighting, brace matching, and automatic indentation capable of compiling and uploading programs to the board with a single click. The Wiring IDE includes a C/C++ library called "Wiring", which makes common input/output operations much easier. Wiring programs are written in C++.
XOD is based on functional reactive programming principles and provides graphical flow-based application programming interface. XOD can compile a native machine code for the low-ended controllers. A node is a block that represents either some physical device like a sensor, motor, or relay, or some operation such as addition, comparison, or text ...
Flowcode is a Microsoft Windows-based development environment commercially produced by Matrix TSL for programming embedded devices based on PIC, AVR (including Arduino), ESP32, Raspberry Pi and RP2040 and ARM technologies using graphical programming styles (such as flowcharts) and imperative programming styles (through C, State Machines and Pseudocode).
Cairo supports output (including rasterisation) to a number of different back-ends, known as "surfaces" in its code.Back-ends support includes output to the X Window System, via both Xlib and XCB, Win32 GDI, OS X Quartz Compositor, the BeOS API, OS/2, OpenGL contexts (directly [7] and via glitz), local image buffers, PNG files, PDF, PostScript, DirectFB and SVG files.
3-D modeling software is a class of 3-D computer graphics software used to produce 3-D models. Individual programs of this class are called modeling applications or modelers. 3-D modeling starts by describing 3 display models : Drawing Points, Drawing Lines and Drawing triangles and other Polygonal patches. [12]