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  2. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  3. Open Asset Import Library - Wikipedia

    en.wikipedia.org/wiki/Open_Asset_Import_Library

    Assimp currently supports 57 different file formats for reading, including COLLADA (.dae), 3DS, DirectX X, Wavefront OBJ and Blender 3D (.blend). [4] As of Version 3.0 Assimp also provides export functionality for some file formats.

  4. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ, also defined by Wavefront Technologies, that describes surface shading (material) properties of objects within one or more .OBJ files. A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or ...

  5. Noesis (software) - Wikipedia

    en.wikipedia.org/wiki/Noesis_(software)

    A full version history is maintained in the software's current documentation. [2] Articles have been written to elaborate upon the addition of notable features throughout development, including Python support, physically based rendering, and Autodesk FBX support.

  6. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    Open-source glTF converters are available from COLLADA, FBX, and OBJ. Assimp can import and export glTF. glTF files can also be directly exported from a variety of 3D editors, such as Blender , Vectary , Autodesk 3ds Max (natively or using Verge3D exporter [ 43 ] ), Autodesk Maya (using babylon.js exporter [ 44 ] ), Autodesk Inventor , Modo ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Extend the engine with your own native code (C/C++, Obj-C, Java, JavaScript). ... provide free tools to convert 3d assets content from FBX files or Unity scene ...

  8. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    New FBX plugin based on the Autodesk FBX DSK that enables reading of the .fbx 3D authoring and interchange format; New directshow plugin for handling movies under Windows; New pov plugin for exporting a scene to POV-Ray format, enabling use of POV-Ray to do photo-realistic ray tracing; New ply plugin for reading ply files

  9. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    FBX, OBJ, DAE, glTF, STL No Proprietary: Offers a WebGL build option since version 5. [5] Verge3D: JavaScript: Yes Yes Yes Yes Yes Native (1.0 and 2.0) Yes glTF, USDZ, FBX, OBJ, STL glTF, USDZ Proprietary: Artist-friendly WebGL framework with Blender, 3ds Max, and Maya integrations.