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  2. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    Most instructions have one or more opcode fields that specify the basic instruction type (such as arithmetic, logical, jump, etc.), the operation (such as add or compare), and other fields that may give the type of the operand(s), the addressing mode(s), the addressing offset(s) or index, or the operand value itself (such constant operands ...

  3. Operand - Wikipedia

    en.wikipedia.org/wiki/Operand

    In computing, an operand is the part of a computer instruction which specifies what data is to be manipulated or operated on, while at the same time representing the data itself. [5] A computer instruction describes an operation such as add or multiply X, while the operand (or operands, as there can be more than one) specify on which X to ...

  4. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  5. Operator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Operator_(computer...

    In computer programming, operators are constructs defined within programming languages which behave generally like functions, but which differ syntactically or semantically. Common simple examples include arithmetic (e.g. addition with +), comparison (e.g. "greater than" with >), and logical operations (e.g. AND, also written && in

  6. Comparison of instruction set architectures - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instruction...

    The number of operands is one of the factors that may give an indication about the performance of the instruction set. A three-operand architecture (2-in, 1-out) will allow A := B + C to be computed in one instruction ADD B, C, A A two-operand architecture (1-in, 1-in-and-out) will allow A := A + B to be computed in one instruction ADD B, A

  7. Operator associativity - Wikipedia

    en.wikipedia.org/wiki/Operator_associativity

    In programming language theory, the associativity of an operator is a property that determines how operators of the same precedence are grouped in the absence of parentheses. If an operand is both preceded and followed by operators (for example, ^ 3 ^ ), and those operators have equal precedence, then the operand may be used as input to two ...

  8. Increment and decrement operators - Wikipedia

    en.wikipedia.org/wiki/Increment_and_decrement...

    The post-increment and post-decrement operators increase (or decrease) the value of their operand by 1, but the value of the expression is the operand's value prior to the increment (or decrement) operation. In languages where increment/decrement is not an expression (e.g., Go), only one version is needed (in the case of Go, post operators only).

  9. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    For example, PostScript has a return stack and an operand stack, and also has a graphics state stack and a dictionary stack. Many virtual machines are also stack-oriented, including the p-code machine and the Java Virtual Machine .