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  2. Slicer (3D printing) - Wikipedia

    en.wikipedia.org/wiki/Slicer_(3D_printing)

    Support structure (in blue) generated by Cura software. Supports: Since most 3D printing processes build objects layer by layer, from the bottom up, each new layer is deposited directly on top of the previous one. Consequently, every part of the object must, to some extent, rest on another part.

  3. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.

  4. G-code - Wikipedia

    en.wikipedia.org/wiki/G-code

    G-code (also RS-274) is the most widely used computer numerical control (CNC) and 3D printing programming language. It is used mainly in computer-aided manufacturing to control automated machine tools , as well as for 3D-printer slicer applications .

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.76b was the last supported release for Windows XP and version 2.63 was the last supported release for PowerPC. Blender 2.83 LTS and 2.92 were the last supported versions for Windows 7. [245]

  6. RepRap - Wikipedia

    en.wikipedia.org/wiki/RepRap

    Free and open-source 3-D modeling programs like Blender, OpenSCAD, and FreeCAD are preferred in the RepRap community, but almost any CAD or 3D modeling program can be used with the RepRap, as long as it can produce STL files (Slic3r also supports .obj and .amf files).

  7. G-code - en.wikipedia.org

    en.wikipedia.org/api/rest_v1/page/mobile-html/G-code

    G-code instructions are provided to a machine controller (industrial computer) that tells the motors where to move, how fast to move, and what path to follow. The two most common situations are that, within a machine tool such as a lathe or mill, a cutting tool is moved according to these instructions through a toolpath cutting away material to leave only the finished workpiece and/or an ...

  8. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The glTF format stores data primarily in JSON. The JSON may also contain blobs of binary data known as buffers, and refer to external files, for storing mesh data, images, etc. [7] The binary .glb format also contains JSON text, but serialized with binary chunk headers to allow blobs to be directly appended to the file.

  9. Open Game Engine Exchange - Wikipedia

    en.wikipedia.org/wiki/Open_Game_Engine_Exchange

    The Open Game Engine Exchange (OpenGEX) is a format that aids the application-agnostic transferring of complex scene data between 3D graphics apps including game engines and 3D modelling apps.