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Created by Clinton Shepherd of Foolhardy Games with funding from Jumbuck Entertainment, MyLevel is a recently launched Facebook game Create your own levels and play your friends' in 'MyLevel' Skip ...
Mega Man Maker (previously known as Mega Maker) is a fan made action-platform game, released in July 2017 for Microsoft Windows.Based on Capcom's Mega Man series, players are able to create and share their own Mega Man levels online [1] such as a traditional stage from the Mega Man series, puzzle levels and automatic levels (which were made popular in Nintendo's Super Mario Maker) and are able ...
Players can collect in-game currency—such as stars, moons, coins, mana orbs and diamonds—from official and user-generated levels or chests. Three spin-off games accompany the main series: Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero. Geometry Dash Lite is a free version of the main game that includes fewer levels ...
Super Mario Maker [a] is a 2015 platform game and game creation system developed and published by Nintendo for the Wii U, released worldwide in September 2015.Players could create, play, and share courses online, free of charge, based on the styles of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U.
LittleBigPlanet Hub is an unreleased free-to-play game for the PlayStation 3. [36] It was planned to be a downloadable title from the PlayStation Store which would have allowed players to create levels and play a curated selection of community levels from LittleBigPlanet and LittleBigPlanet 2 as well as 16 levels from the games' story modes.
The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3]
QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor), [13] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [14] who is also the developer and administrator of GameRanger ...
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