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In audio systems, if a microphone is placed close to a loudspeaker, parasitic oscillations may occur. This is caused by positive feedback, from amplifier's output to loudspeaker to sound waves, and back via the microphone to the amplifier input. See Audio feedback.
For sound reinforcement in live shows, mic bleed can make it hard for the sound engineer to control the levels of the different instruments and vocals onstage. For example, if an electric guitarist's loud amplifier is bleeding into the drum and vocal mics, it may be hard for the sound engineer to reduce the volume of the guitar in the onstage mix.
In live sound mixing, GBF is dependent on a wide variety of conditions: the pickup pattern (polar pattern) of the microphone, the frequency response of the microphone and of the rest of the sound system, the number of active microphones and loudspeakers, the acoustic conditions of the environment including reverberation and echo, and the relative positions of the microphones, the loudspeakers ...
To maximize gain before feedback, the amount of sound energy that is fed back to the microphones must be reduced as much as is practical.As sound pressure falls off with 1/r with respect to the distance r in free space, or up to a distance known as reverberation distance in closed spaces (and the energy density with 1/r²), it is important to keep the microphones at a large enough distance ...
Many electric guitar players intentionally overdrive their amplifiers (or insert a "fuzz box") to cause clipping in order to get a desired sound (see guitar distortion).. Some audiophiles believe that the clipping behavior of vacuum tubes with little or no negative feedback is superior to that of transistors, in that vacuum tubes clip more gradually than transistors (i.e. soft clipping, and ...
Digital room correction may involve minimum phase algorithms, to maintain wavefront coherence over the intended frequency range.. The use of analog filters, such as equalizers, to normalize the frequency response of a playback system has a long history; however, analog filters are very limited in their ability to correct the distortion found in many rooms.
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De-essing is a dynamic audio editing process, only working when the level of the signal in the sibilant range (the ess sound) exceeds a set threshold. De-essing temporarily reduces the level of high- frequency content in the signal when a sibilant ess sound is present. [ 2 ]