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  2. Torneko's Great Adventure - Wikipedia

    en.wikipedia.org/wiki/Torneko's_Great_Adventure

    Torneko's Great Adventure: Mystery Dungeon [1] is a 1993 role-playing video game by Chunsoft. The first entry in the Mystery Dungeon series, the game features Torneko, a merchant from Dragon Quest IV, and his adventures around the Mystery Dungeon in search of items. Torneko's Great Adventure is the first spin-off game in the Dragon Quest franchise.

  3. Torneko: The Last Hope - Wikipedia

    en.wikipedia.org/wiki/Torneko:_The_Last_Hope

    Temporary saves are sometimes allowed mid-dungeon, but these are erased as soon as players resume play. [6] Combat against monsters is turn-based, with player and enemies alternating movements and actions. [6] Torneko can attack with close range weapons like swords, long range like bow and arrow, or magic spells summoned with a wand or scroll. [6]

  4. Arms and Equipment Guide - Wikipedia

    en.wikipedia.org/wiki/Arms_and_Equipment_Guide

    The d20 system, 3rd edition version of the Arms and Equipment Guide was printed in 2003 and was designed by Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt.Cover art was by Eric Peterson, with interior art by Dennis Cramer, David Day, David Martin, Scott Roller, and Sam Wood.

  5. Roguelike - Wikipedia

    en.wikipedia.org/wiki/Roguelike

    Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character.

  6. Dungeonquest - Wikipedia

    en.wikipedia.org/wiki/Dungeonquest

    But he concluded with a strong recommendation, saying, "Play is tense, suspenseful, and exciting, since the objectives are extremely difficult, and death is swift. The importance of good luck and the distraction of the vivid dungeon setting help suppress competitive impulses, making the Dungeonquest game quite comfortable for social play." [1]

  7. Experience point - Wikipedia

    en.wikipedia.org/wiki/Experience_point

    Since many early role-playing video games are derived from Dungeons & Dragons, [9] most use a level-based experience system. In many games, characters must obtain a minimum level to perform certain actions, such as wielding a particular weapon, entering a restricted area, or earning the respect of a non-player character. Some games use a system ...

  8. Fate: The Traitor Soul - Wikipedia

    en.wikipedia.org/wiki/Fate:_The_Traitor_Soul

    Fate: The Traitor Soul is a fantasy action role-playing game in which players take their characters through progressively difficult levels of a dungeon while fighting monsters, completing quests, and collecting valuable items and gold. Players earn experience points that boost character attributes and unlock new levels and weapons.

  9. Expedition to the Barrier Peaks - Wikipedia

    en.wikipedia.org/wiki/Expedition_to_the_Barrier...

    Expedition to the Barrier Peaks is a 1980 adventure module for the Advanced Dungeons & Dragons role-playing game written by Gary Gygax.While Dungeons & Dragons (D&D) is typically a fantasy game, the adventure includes elements of science fiction, and thus belongs to the science fantasy genre. [1]