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The Grand Theft Auto IV rendition of Liberty City is more detailed and larger in size than most earlier entries in the series; although smaller than San Andreas, the setting of the previous main game, the developers considered it comparable in scope due to city's verticality, number of buildings, and level of detail. [45]
The following lists articles related to the computer and video game Grand Theft Auto IV. Pages in category "Grand Theft Auto IV" The following 7 pages are in this category, out of 7 total.
Grand Theft Auto IV: The Lost and Damned is an action-adventure game set in an open world environment and played from a third-person perspective.It features similar gameplay to that of Grand Theft Auto IV, and takes place in the same setting of Liberty City, the game only features around a third of the number of missions from that game, as was stated in an interview between IGN and the ...
Grand Theft Auto: The Ballad of Gay Tony is an action-adventure game set in the open world environment of Liberty City. It features similar gameplay, and the same setting as Grand Theft Auto IV. The player can redo missions to improve their score. The player also has new activities, side jobs, vehicles, and weapons.
Niko Bellic is a fictional character and the playable protagonist of Rockstar North's 2008 video game Grand Theft Auto IV, the sixth main entry in Rockstar Games' Grand Theft Auto series. He also makes non-playable appearances in the game's episodic content The Lost and Damned and The Ballad of Gay Tony, both released in 2009.
In the video game Grand Theft Auto III released in 2001, he voiced the character of the sociopathic real-estate developer Donald Love. [36] In 2002, he made his West End debut in John Kolvenbach's On an Average Day with Woody Harrelson. [37] [38] In 2003, MacLachlan made his Broadway debut as Aston in Harold Pinter's The Caretaker with Patrick ...
Grand Theft Auto Online is an online multiplayer action-adventure game developed by Rockstar North and published by Rockstar Games.It was released on 1 October 2013 for PlayStation 3 and Xbox 360, [N 1] 18 November 2014 for PlayStation 4 and Xbox One, 14 April 2015 for Windows, and 15 March 2022 for PlayStation 5 and Xbox Series X/S.
Public reception to the team's previous games (such as Grand Theft Auto IV, Red Dead Redemption and Max Payne 3) was considered during the process. [41] [42] To increase the pace of shootouts, the team removed hard locking—a central mechanic in Grand Theft Auto IV that instantly locks onto the enemy nearest to the crosshair.