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One-shot based on the 1999 PC game of the same name. 2000: Scooby-Doo! The Mystery Card Game Caper: A nine-page "mini-comic" released as a tie-in for the Scooby-Doo! Expandable Card Game. 2019: Scooby-Doo 50th Anniversary Giant: Part of DC's short-lived, print-only 100-Page Giant line.
Pages in category "Video games based on Scooby-Doo" The following 14 pages are in this category, out of 14 total. This list may not reflect recent changes. L.
Scooby-Doo! Classic Creep Capers (2000) Scooby-Doo and the Cyber Chase (2001) Scooby-Doo (2002) Scooby-Doo! Night of 100 Frights (2002) Scooby-Doo Case Files (2003) (series) Scooby-Doo Case File Number 1: The Glowing Bug Man (2003) Scooby-Doo Case File Number 2: The Scary Stone Dragon (2003) Scooby-Doo Case File Number 3: Frights, Camera ...
Scooby-Doo! Night of 100 Frights is a 3D [7] platform game developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube, and Xbox. The game was released in May 2002 in North America and was released later that year in PAL regions. It was the first Scooby-Doo! video game on sixth-generation consoles.
When Scrappy-Doo was introduced to the series in 1979, he, Scooby, and Shaggy became the foci of much of the merchandising, including a 1983 Milton-Bradley Scooby-Doo and Scrappy-Doo board game. The first Scooby-Doo video game appeared in arcades in 1986, and has been followed by a number of games for both home consoles and personal computers.
At that time, Edge ranked it as the country's 67th-best-selling computer game released since January 2000. The series as a whole sold 1.4 million units across the same time frame, which led the magazine to call Scooby-Doo! Mystery Adventures "one of the healthiest franchises" in computer games. [2]
Scooby-Doo! Case File #3: Frights! Camera! Frights! PC: Scooby-Doo & Looney Tunes Cartoon Universe: Adventure: ... Series (Nintendo DS game) Nintendo DS: Tiny Toon ...
Scooby-Doo! Mystery Mayhem is a third-person action-adventure video game based on the Scooby-Doo franchise. The game was developed by Artificial Mind and Movement and published by THQ in 2003 for the Game Boy Advance. It was later released for the PlayStation 2, GameCube, and Xbox in 2004.