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The SD Card Menu is a feature made available with the release of Wii Menu version 4.0. This menu allows the user to run Virtual Console games, WiiWare games, and Wii Channels directly from the SD card, which makes it possible to free up the Wii's internal memory. Applications can be downloaded to the SD card directly from the Wii Shop Channel ...
Standard SD UFS Card CFast XQD CFexpress; Version 3.0 4.0 6.0 7.0 [28]: 8.0 1.0 2.0 1.0 2.0 1.0 2.0 1.0 2.0 4.0 Launched 2010 Q2 2011 Q1 2017 Q1 2018 Q2 2020 Q1
When a Wii game disc is inserted into the Wii U, an appropriate launchable icon appears on the Wii U Menu. Alternatively, the Wii U may be powered on while holding the B button. As with a native Wii system, the Wii Mode's internal storage memory is limited to 512 MB, and the SD Card Menu can utilize a card up to 2TB.
XM (requires an eXternal electro-mechanical adapter) – Technically the same as EM, but such adapter usually consists of 2 parts: a pseudo-card with pin routing and physical enclosure size that perfectly match the target slot and a break-out box (a card reader) that holds a real card. Such adapter is the least comfortable to use.
The Secure Digital eXtended Capacity (SDXC) format, announced in January 2009 and defined in version 3.01 of the SD specification, supports cards up to 2 TB, [b] compared to a limit of 32 GB [d] for SDHC cards in the SD 2.0 specification. SDXC adopts Microsoft's exFAT file system as a mandatory feature. [66]
Later versions of the system removed the controller and memory card slots, effectively removing this feature. In telecommunications and computing , backward compatibility (or backwards compatibility ) is a property of an operating system , software, real-world product, or technology that allows for interoperability with an older legacy system ...
Game progress can be saved on virtual GameCube Memory Cards, emulated Wii flash memory, and save states. Dolphin features a Memory Card Manager which allows transfer of save files to and from virtual GameCube memory cards. [112] In conjunction with an integrated Game Boy Advance emulator, Dolphin supports linking GameCube and Game Boy Advance ...
USB storage can be used to store games; this is the only way to store and play Wii U games outside of the internal memory. Wii and GameCube games can be played if stored on the specially crafted SD card used to softmod the Wii U, or if they are stored on USB storage.
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