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The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.
Windows PlayStation 3 Courier's Stash: Xbox 360 Windows PlayStation 3 Hearthfire: The Elder Scrolls V: Skyrim: Xbox 360 September 4, 2012: Bethesda Game Studios [202] Windows October 5, 2012: PlayStation 3 February 19, 2013 [203] The Knife of Dunwall: Dishonored: Windows April 16, 2013: Arkane Studios [204] Xbox 360 PlayStation 3 The Brigmore ...
Development of The Elder Scrolls IV: Oblivion began in 2002, and focused on artificial intelligence improvements that interact dynamically with the game world. [5] Released in 2006, the game achieved commercial success and critical acclaim; expansion packs Knights of the Nine and Shivering Isles were released for the game.
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Elder Scrolls IV: Oblivion: Bethesda: 2K Bethesda: Fantasy: PS3: Port: Action RPG: Port of Elder Scrolls IV: Oblivion for X360. Sequel to Elder Scrolls III: Morrowind. 2007 (NA/EU) Elder Scrolls IV, The: Oblivion – Game of the Year Edition: Bethesda: Bethesda 2K Games: Fantasy: WIN: Rerelease: Action RPG: Rerelease of The Elder Scrolls IV ...
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Shivering Isles is identical to the basic gameplay of The Elder Scrolls IV: Oblivion; the basic design, maneuvers, and interfaces remain unchanged. [3] [7] As such, it is a fantasy-based role-playing adventure game. Players begin Oblivion by defining their character, deciding on its skill set, specialization, physical features, and race. The ...