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In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.
There is also a Fleming's left-hand rule (for electric motors). The appropriately handed rule can be recalled from the letter "g", which is in "right" and "generator". These mnemonics are named after British engineer John Ambrose Fleming, who invented them. An equivalent version of Fleming's right-hand rule is the left-hand palm rule. [2]
Figure 1: The angular velocity vector Ω points up for counterclockwise rotation and down for clockwise rotation, as specified by the right-hand rule. Angular position θ(t) changes with time at a rate ω(t) = dθ/dt. Rotational or angular kinematics is the description of the rotation of an object. [21]
It was shown by Mohapatra & Senjanovic (1975) [5] that left-right symmetry can be spontaneously broken to give a chiral low energy theory, which is the Standard Model of Glashow, Weinberg, and Salam, and also connects the small observed neutrino masses to the breaking of left-right symmetry via the seesaw mechanism.
The induced magnetic field inside any loop of wire always acts to keep the magnetic flux in the loop constant. The direction of an induced current can be determined using the right-hand rule to show which direction of current flow would create a magnetic field that would oppose the direction of changing flux through the loop. [8]
Traversal using right-hand rule. One effective rule for traversing mazes is the Hand On Wall Rule, also known as either the left-hand rule or the right-hand rule.If the maze is simply connected, that is, all its walls are connected together or to the maze's outer boundary, then by keeping one hand in contact with one wall of the maze the solver is guaranteed not to get lost and will reach a ...
The second term on the right hand side is the displacement current as originally conceived by Maxwell, associated with the polarization of the individual molecules of the dielectric material. Maxwell's original explanation for displacement current focused upon the situation that occurs in dielectric media.
Cartoon physics or animation physics are terms for a jocular system of laws of physics (and biology) that supersedes the normal laws, used in animation for humorous effect. Many of the most famous American animated films , particularly those from Warner Bros. and Metro-Goldwyn-Mayer studios, indirectly developed a relatively consistent set of ...