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  2. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  3. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The number of instructions per second is an approximate indicator of the likely performance of the processor. The number of instructions executed per clock is not a constant for a given processor; it depends on how the particular software being run interacts with the processor, and indeed the entire machine, particularly the memory hierarchy.

  4. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

  5. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Before standard benchmarks were available, average speed rating of computers was based on calculations for a mix of instructions with the results given in kilo instructions per second (kIPS). The most famous was the Gibson Mix , [ 2 ] produced by Jack Clark Gibson of IBM for scientific applications in 1959.

  6. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    CISC — Often machines are limited to one memory operand per instruction: load a,reg1; add b,reg1; store reg1,c; This requires a load/store pair for any memory movement regardless of whether the add result is an augmentation stored to a different place, as in C = A+B, or the same memory location: A = A+B. C = A+B needs three instructions.

  7. Central processing unit - Wikipedia

    en.wikipedia.org/wiki/Central_processing_unit

    A central processing unit (CPU), also called a central processor, main processor, or just processor, is the most important processor in a given computer. [ 1 ] [ 2 ] Its electronic circuitry executes instructions of a computer program , such as arithmetic , logic, controlling, and input/output (I/O) operations.

  8. Out-of-order execution - Wikipedia

    en.wikipedia.org/wiki/Out-of-order_execution

    The first machine to use out-of-order execution was the CDC 6600 (1964), designed by James E. Thornton, which uses a scoreboard to avoid conflicts. It permits an instruction to execute if its source operand (read) registers aren't to be written to by any unexecuted earlier instruction (true dependency) and the destination (write) register not be a register used by any unexecuted earlier ...

  9. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    [5] [6] This is surpassed by the CPU-Z overclocking record for the highest CPU clock rate at 8.79433 GHz with an AMD FX-8350 Piledriver-based chip bathed in LN2, achieved in November 2012. [ 7 ] [ 8 ] It is also surpassed by the slightly slower AMD FX-8370 overclocked to 8.72 GHz which tops off the HWBOT frequency rankings.