enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    The term is commonly used in association with a metric prefix (k, M, G, T, P, or E) to form kilo instructions per second (kIPS), mega instructions per second (MIPS), giga instructions per second (GIPS) and so on. Formerly TIPS was used occasionally for "thousand IPS".

  3. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The number of instructions per second is an approximate indicator of the likely performance of the processor. The number of instructions executed per clock is not a constant for a given processor; it depends on how the particular software being run interacts with the processor, and indeed the entire machine, particularly the memory hierarchy.

  4. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  5. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

  6. Computer performance by orders of magnitude - Wikipedia

    en.wikipedia.org/wiki/Computer_performance_by...

    1.88×10 18: U.S. Summit achieves a peak throughput of this many operations per second, whilst analysing genomic data using a mixture of numerical precisions. [16] 2.43×10 18: Folding@home distributed computing system during COVID-19 pandemic response [17]

  7. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    CISC — Often machines are limited to one memory operand per instruction: load a,reg1; add b,reg1; store reg1,c; This requires a load/store pair for any memory movement regardless of whether the add result is an augmentation stored to a different place, as in C = A+B, or the same memory location: A = A+B. C = A+B needs three instructions.

  8. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    A process with two threads of execution, running on a single processor In computer architecture , multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor ) to provide multiple threads of execution .

  9. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.