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  2. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The number of instructions per second is an approximate indicator of the likely performance of the processor. The number of instructions executed per clock is not a constant for a given processor; it depends on how the particular software being run interacts with the processor, and indeed the entire machine, particularly the memory hierarchy.

  3. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  4. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

  5. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    CISC — Often machines are limited to one memory operand per instruction: load a,reg1; add b,reg1; store reg1,c; This requires a load/store pair for any memory movement regardless of whether the add result is an augmentation stored to a different place, as in C = A+B, or the same memory location: A = A+B. C = A+B needs three instructions.

  6. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    CPU instruction rates are different from clock frequencies, usually reported in Hz, as each instruction may require several clock cycles to complete or the processor may be capable of executing multiple independent instructions simultaneously.

  7. Central processing unit - Wikipedia

    en.wikipedia.org/wiki/Central_processing_unit

    Each instruction is represented by a unique combination of bits, known as the machine language opcode. While processing an instruction, the CPU decodes the opcode (via a binary decoder) into control signals, which orchestrate the behavior of the CPU. A complete machine language instruction consists of an opcode and, in many cases, additional ...

  8. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  9. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    The default OperandSize and AddressSize to use for each instruction is given by the D bit of the segment descriptor of the current code segment - D=0 makes both 16-bit, D=1 makes both 32-bit. Additionally, they can be overridden on a per-instruction basis with two new instruction prefixes that were introduced in the 80386: 66h: OperandSize ...