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  2. Turnitin - Wikipedia

    en.wikipedia.org/wiki/Turnitin

    Turnitin (stylized as turnitin) is an Internet-based similarity detection service run by the American company Turnitin, LLC, a subsidiary of Advance Publications. Founded in 1998, it sells its licenses to universities and high schools who then use the software as a service (SaaS) website to check submitted documents against its database and the ...

  3. Learning Tools Interoperability - Wikipedia

    en.wikipedia.org/wiki/Learning_Tools...

    [4] In January 2014, Learning Tools Interoperability version 2.0 was launched, introducing REST-based two-way communication between external tools and the learning platform. [5] Simultaneously, a subset of version 2.0 was released as version 1.2, as a transitional update from version 1.1 to version 2.0.

  4. Wikipedia:Turnitin - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Turnitin

    Turnitin checks and archives millions of papers and uses its database and algorithms to identify plagiarized material. [1]Submissions are compared to over 17 billion web pages, 200 million student papers, and over 100 million additional articles from content publishers, including library databases, text-books, digital reference collections, subscription-based publications, homework helper ...

  5. Moodle - Wikipedia

    en.wikipedia.org/wiki/Moodle

    Moodle (/ ˈ m uː d əl / MOO-dəl) is a free and open-source learning management system written in PHP and distributed under the GNU General Public License. [3] [4] Moodle is used for blended learning, distance education, flipped classroom and other online learning projects in schools, universities, workplaces and other sectors. [5] [6] [7]

  6. Questions (game) - Wikipedia

    en.wikipedia.org/wiki/Questions_(game)

    Questions is a game in which players maintain a dialogue of asking questions back and forth for as long as possible without making any declarative statements. Play begins when the first player serves by asking a question (often "Would you like to play questions?"). The second player must respond to the question with another question (e.g.

  7. Collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Collaborative_learning

    Collaborative learning is a situation in which two or more people learn or attempt to learn something together. [1] Unlike individual learning, people engaged in collaborative learning capitalize on one another's resources and skills (asking one another for information, evaluating one another's ideas, monitoring one another's work, etc.).

  8. Massive open online course - Wikipedia

    en.wikipedia.org/wiki/Massive_open_online_course

    In January 2018, Brown University opened its first "game-ified" course on EdX. Titled Fantastic Places, Unhuman Humans: Exploring Humanity Through Literature by Professor James Egan. It featured a storyline and plot to help Leila, a lost humanoid wandering different worlds, in which a learner had to play mini games to advance through the course ...

  9. Social impact theory - Wikipedia

    en.wikipedia.org/wiki/Social_impact_theory

    They compared the influence of using Twitter and discussion board in a learning management system (e.g., Moodle and Blackboard) on student performance, measured as final grade in a course. The results provide support for the first law, i.e., impact (grade) as a multiplicative resultant of strength, immediacy, and number of interactions among ...