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  2. Sound - Wikipedia

    en.wikipedia.org/wiki/Sound

    In physics, sound is a vibration that propagates as an acoustic wave through a transmission medium such as a gas, liquid or solid. In human physiology and psychology, ...

  3. Sound intensity - Wikipedia

    en.wikipedia.org/wiki/Sound_intensity

    The SI unit of intensity, which includes sound intensity, is the watt per square meter (W/m 2). One application is the noise measurement of sound intensity in the air at a listener's location as a sound energy quantity. [3] Sound intensity is not the same physical quantity as sound pressure. Human hearing is sensitive to sound pressure which is ...

  4. Sound power - Wikipedia

    en.wikipedia.org/wiki/Sound_power

    Sound power or acoustic power is the rate at which sound energy is emitted, reflected, transmitted or received, per unit time. [1] It is defined [2] as "through a surface, the product of the sound pressure, and the component of the particle velocity, at a point on the surface in the direction normal to the surface, integrated over that surface."

  5. Sound pressure - Wikipedia

    en.wikipedia.org/wiki/Sound_pressure

    In a sound wave, the complementary variable to sound pressure is the particle velocity. Together, they determine the sound intensity of the wave. Sound intensity, denoted I and measured in W·m −2 in SI units, is defined by =, where p is the sound pressure, v is the particle velocity.

  6. Acoustics - Wikipedia

    en.wikipedia.org/wiki/Acoustics

    Acoustics is a branch of physics that deals with the study of mechanical waves in gases, liquids, and solids including topics such as vibration, sound, ultrasound and infrasound. A scientist who works in the field of acoustics is an acoustician while someone working in the field of acoustics technology may be called an acoustical engineer .

  7. Sound energy - Wikipedia

    en.wikipedia.org/wiki/Sound_energy

    In physics, sound energy is a form of energy that can be heard by living things. Only those waves that have a frequency of 16 Hz to 20 kHz are audible to humans. However, this range is an average and will slightly change from individual to individual.

  8. Physical modelling synthesis - Wikipedia

    en.wikipedia.org/wiki/Physical_modelling_synthesis

    Modelling attempts to replicate laws of physics that govern sound production, and will typically have several parameters, some of which are constants that describe the physical materials and dimensions of the instrument, while others are time-dependent functions describing the player's interaction with the instrument, such as plucking a string, or covering toneholes.

  9. Beat (acoustics) - Wikipedia

    en.wikipedia.org/wiki/Beat_(acoustics)

    If a graph is drawn to show the function corresponding to the total sound of two strings, it can be seen that maxima and minima are no longer constant (as when a pure note is played), but change over time: when the two waves are nearly 180 degrees out of phase the maxima of one wave cancel the minima of the other, whereas when they are nearly ...