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  2. Cavalieri's principle - Wikipedia

    en.wikipedia.org/wiki/Cavalieri's_principle

    2. The volume ratio is maintained when the height is scaled to h' = r √ π. 3. Decompose it into thin slices. 4. Using Cavalieri's principle, reshape each slice into a square of the same area. 5. The pyramid is replicated twice. 6. Combining them into a cube shows that the volume ratio is 1:3.

  3. Pizza theorem - Wikipedia

    en.wikipedia.org/wiki/Pizza_theorem

    Let p be an interior point of the disk, and let n be a multiple of 4 that is greater than or equal to 8. Form n sectors of the disk with equal angles by choosing an arbitrary line through p, rotating the line ⁠ n / 2 ⁠ − 1 times by an angle of ⁠ 2 π / n ⁠ radians, and slicing the disk on each of the resulting ⁠ n / 2 ⁠ lines.

  4. Hilbert's third problem - Wikipedia

    en.wikipedia.org/wiki/Hilbert's_third_problem

    Dehn's proof is an instance in which abstract algebra is used to prove an impossibility result in geometry.Other examples are doubling the cube and trisecting the angle.. Two polyhedra are called scissors-congruent if the first can be cut into finitely many polyhedral pieces that can be reassembled to yield the second.

  5. Frustum - Wikipedia

    en.wikipedia.org/wiki/Frustum

    The volume of a conical or pyramidal frustum is the volume of the solid before slicing its "apex" off, minus the volume of this "apex": =, where B 1 and B 2 are the base and top areas, and h 1 and h 2 are the perpendicular heights from the apex to the base and top planes. Considering that

  6. Gabriel's horn - Wikipedia

    en.wikipedia.org/wiki/Gabriel's_horn

    Graph of = /. Gabriel's horn is formed by taking the graph of =, with the domain and rotating it in three dimensions about the x axis. The discovery was made using Cavalieri's principle before the invention of calculus, but today, calculus can be used to calculate the volume and surface area of the horn between x = 1 and x = a, where a > 1. [6]

  7. Method of exhaustion - Wikipedia

    en.wikipedia.org/wiki/Method_of_exhaustion

    Proposition 2: The area of circles is proportional to the square of their diameters. [3] Proposition 5: The volumes of two tetrahedra of the same height are proportional to the areas of their triangular bases. [4] Proposition 10: The volume of a cone is a third of the volume of the corresponding cylinder which has the same base and height. [5]

  8. Shell integration - Wikipedia

    en.wikipedia.org/wiki/Shell_integration

    The shell method goes as follows: Consider a volume in three dimensions obtained by rotating a cross-section in the xy-plane around the y-axis. Suppose the cross-section is defined by the graph of the positive function f(x) on the interval [a, b]. Then the formula for the volume will be: ()

  9. Disc integration - Wikipedia

    en.wikipedia.org/wiki/Disc_integration

    Disc integration, also known in integral calculus as the disc method, is a method for calculating the volume of a solid of revolution of a solid-state material when integrating along an axis "parallel" to the axis of revolution. This method models the resulting three-dimensional shape as a stack of an infinite number of discs of varying radius ...

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