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A diagram is a partial graphic representation of a system's model. The set of diagrams need not completely cover the model and deleting a diagram does not change the model. The model may also contain documentation that drives the model elements and diagrams (such as written use cases). UML diagrams represent two different views of a system ...
Programmers and developers use the diagrams to formalize a roadmap for the implementation, allowing for better decision-making about task assignment or needed skill improvements. System administrators can use component diagrams to plan ahead, using the view of the logical software components and their relationships on the system.
Includes glossary, data dictionary, and issue tracking. Supports use case diagrams, auto-generated flow diagrams, screen mock-ups, and free-form diagrams. clang-uml: Unknown Unknown Unknown Unknown No C++ PlantUML, Mermaid.js Generate PlantUML and Mermaild.js diagrams from existing C++ codebase. Dia: Partly No No No
UML (Unified Modeling Language) is a modeling language used by software developers. [1] UML can be used to develop diagrams and provide users (programmers) with ready-to-use, expressive modeling examples. [note 1] Some UML tools generate program language code from UML. [2] UML can be used for modeling a system independent of a platform language.
A communication diagram [1] in Unified Modeling Language (UML) 2.5.1 is a simplified version of the UML 1.x collaboration diagram. [2] UML has four types of interaction diagrams: Sequence diagram; Communication diagram; Interaction overview diagram; Timing diagram; A Communication diagram models the interactions between objects or parts in ...
Diagram illustrating how the relative emphasis of different disciplines changes over the course of the project. The unified process is an iterative and incremental development process. The elaboration, construction and transition phases are divided into a series of timeboxed iterations. (The inception phase may also be divided into iterations ...
In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
The object collaboration diagram shows the run-time interactions: In this example, the Client object sends a request to the top-level Composite object (of type Component) in the tree structure. The request is forwarded to (performed on) all child Component objects (Leaf and Composite objects) downwards the tree structure.