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Pastebin.com is a text storage site. It was created on September 3, 2002 by Paul Dixon, and reached 1 million active pastes (excluding spam and expired pastes) eight years later, in 2010. It was created on September 3, 2002 by Paul Dixon, and reached 1 million active pastes (excluding spam and expired pastes) eight years later, in 2010.
In February 2015, Russia blacklisted "Children-404", a website providing Russia's LGBT teens with an outlet to anonymously share their personal experiences with one another, for allegedly violating the country's law against promoting homosexuality. [38]
The Association of Sites Advocating Child Protection (ASACP) is an American nonprofit organization that fights Internet child pornography [1] and works to help parents prevent children from viewing age-inappropriate material online.
According to a new survey from Common Sense Media, a nonprofit child advocacy organization, 54 percent of teens report having first seen online pornography before… Most teenagers exposed to ...
Microsoft Xbox division executive Aaron Greenberg argued that consumers had been "surprised" by the M rating on previous installments "given the style of the game and the lack of real graphic violence and things like that", but that the "Teen" rating would theoretically enable the game to reach a broader audience of younger players.
XLink Kai is a program developed by Team XLink allowing for online play of video games with support for LAN multiplayer modes. It enables players on the GameCube, Nintendo Switch, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita / PlayStation TV, Xbox, Xbox 360, and Xbox One to play games across the Internet using a network configuration that simulates a ...
An example of a readable book [b]. Each of the nine countries covered by the library, as well as Reporters without Borders, has an individual wing, containing a number of articles, [1] available in English and the original language the article was written in. [2] The texts within the library are contained in in-game book items, which can be opened and placed on stands to be read by multiple ...
The sandbox metaphor derives from the concept of a child's sandbox—a play area where children can build, destroy, and experiment without causing any real-world damage. [1] It is often used to kill untested or untrusted programs or code, possibly from unverified or untrusted third parties, suppliers, users or websites, without risking harm to ...