Search results
Results from the WOW.Com Content Network
Whereas the words server and client may refer either to a computer or to a computer program, server-host and client-host always refer to computers. The host is a versatile, multifunction computer; clients and servers are just programs that run on a host. In the client–server model, a server is more likely to be devoted to the task of serving.
Upon completion of the algorithm, the client executes exit() [5] and the server executes close(). [6] For a Unix domain socket, the socket's address is a /path/filename identifier. The server will create /path/filename on the filesystem to act as a lock file semaphore. No I/O occurs on this file when the client and server send messages to each ...
In computer science, interprocess communication (IPC) is the sharing of data between running processes in a computer system. Mechanisms for IPC may be provided by an operating system . Applications which use IPC are often categorized as clients and servers , where the client requests data and the server responds to client requests. [ 1 ]
The reactor software design pattern is an event handling strategy that can respond to many potential service requests concurrently.The pattern's key component is an event loop, running in a single thread or process, which demultiplexes incoming requests and dispatches them to the correct request handler.
HTTP/1.1 communications therefore experience less latency as the establishment of TCP connections presents considerable overhead, especially under high traffic conditions. [24] HTTP/2 is a revision of previous HTTP/1.1 in order to maintain the same client–server model and the same protocol methods but with these differences in order:
The remote server sends a response to the client, and the application continues its process. While the server is processing the call, the client is blocked (it waits until the server has finished processing before resuming execution), unless the client sends an asynchronous request to the server, such as an XMLHttpRequest.
The term "client" may also be applied to computers or devices that run the client software or users that use the client software. A client is part of a client–server model, which is still used today. Clients and servers may be computer programs run on the same machine and connect via inter-process communication techniques.
bind() is typically used on the server side, and associates a socket with a socket address structure, i.e. a specified local IP address and a port number. listen() is used on the server side, and causes a bound TCP socket to enter listening state. connect() is used on the client side, and assigns a free local port number to a socket. In case of ...