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The Media Capture API is a web standard under development to allow web applications to access the media capture capabilities of a device (typically a Smartphone or other Mobile Internet device). This would allow a web application to include a function to record audio via the device's microphone, and take a picture or record a video with the ...
Replay 4 is a proprietary backup and disaster recovery software for Windows application servers developed by AppAssure Software and released on September 9, 2009. [ 1 ] Replay 4 uses an image-based approach for backup [ 2 ] taking a snapshot at a moment in time.
The main focus of REPLAY is the quasi-automated handling of large number of lecture recordings (>150 per week) and to provide an integrated management solution for other video objects (films, digitization results etc.). Thus, it covers all the audiovisual material usually to be found in academic and other institutions (museums, companies etc.).
[2] On Windows Vista and Windows 7, the desktop can be captured if Windows Aero is enabled. Windows 8 game capture works, but not desktop capture as of version 3.5.99. [3] Fraps records video at high resolution if the computer is sufficiently powerful. The maximum supported resolution is 7680×4800. [4] Fraps uses a proprietary codec.
A packet capture appliance is a standalone device that performs packet capture. [1] Packet capture appliances may be deployed anywhere on a network, however, most commonly are placed at the entrances to the network (i.e. the internet connections) and in front of critical equipment, such as servers containing sensitive information.
[2] [3] The right-pointing triangle was adopted to indicate the direction of tape movement during playback. This design choice was straightforward: the arrow pointed in the direction the tape advanced. Over time, this symbol became standardized across various media devices, from cassette players to CD players, and eventually digital interfaces. [4]
This page provides a comparison of notable screencasting software, used to record activities on the computer screen. This software is commonly used for desktop recording, gameplay recording and video editing.
Record and replay debugging is the process of recording the execution of a software program so that it may be played back within a debugger to help diagnose and resolve defects. [1] The concept is analogous to the use of a flight data recorder to diagnose the cause of an airplane flight malfunction.
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