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  2. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    Asynchronous message-passing, by contrast, can result in a response arriving a significant time after the request message was sent. A message-handler will, in general, process messages from more than one sender. This means its state can change for reasons unrelated to the behavior of a single sender or client process.

  3. Comparison of synchronous and asynchronous signalling

    en.wikipedia.org/wiki/Comparison_of_synchronous...

    The most common asynchronous signalling, asynchronous start-stop signalling, uses a near-constant 'bit' timing (+/- 5% local oscillator required at both ends of the connection [2]). Using this method, the receiver detects the 'first' edge transition... (the START bit), waits 'half a bit duration' and then reads the value of the signal.

  4. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    If a caller sends a synchronous message, it must wait until the message is done, such as invoking a subroutine. If a caller sends an asynchronous message, it can continue processing and need not wait for a response. Asynchronous calls are present in multithreaded applications, event-driven applications, and in message-oriented middleware.

  5. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    Alternatives are synchronous method invocation and future objects. [4] An example for an application that may make use of AMI is a web browser that needs to display a web page even before all images are loaded. Since method is a special case of procedure, asynchronous method invocation is a special case of asynchronous procedure call.

  6. Asynchrony (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Asynchrony_(computer...

    Asynchronous method dispatch (AMD), a data communication method used when there is a need for the server side to handle a large number of long lasting client requests. [3] Using synchronous method dispatch (SMD), this scenario may turn the server into an unavailable busy state resulting in a connection failure response caused by a network ...

  7. Data communication - Wikipedia

    en.wikipedia.org/wiki/Data_communication

    Asynchronous serial communication uses start and stop bits to signify the beginning and end of transmission. [20] This method of transmission is used when data are sent intermittently as opposed to in a solid stream. Synchronous transmission synchronizes transmission speeds at both the receiving and sending end of the transmission using clock ...

  8. Message sequence chart - Wikipedia

    en.wikipedia.org/wiki/Message_Sequence_Chart

    In an MSC an arrow is usually an asynchronous message sent from one entity to another one. Once the message is sent the sending entity resumes its execution. In a Sequence Diagram an arrow is usually understood as an operation call on a class. It is therefore synchronous and the calling entity hangs until the operation returns. [citation needed]

  9. Message queue - Wikipedia

    en.wikipedia.org/wiki/Message_queue

    This is because it is always possible to layer asynchronous behaviour (which is what is required for message queuing) over a synchronous protocol using request-response semantics. However, such implementations are constrained by the underlying protocol in this case and may not be able to offer the full fidelity or set of options required in ...