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Ultimaker BV is a Dutch 3D printer company that was founded in 2011 by Martijn Elserman, Erik de Bruijn, and Siert Wijnia. [3] Ultimaker started selling their products in May 2011. The company's foundation was laid at ProtoSpace Utrecht where Wijnia organized two workshops to build the RepRap Darwin 3D printer.
Marlin is open source firmware originally designed for RepRap project FDM (fused deposition modeling) 3D printers using the Arduino platform. [1] [2] [3]Marlin supports many different types of 3D printing robot platforms, including basic Cartesian, Core XY, Delta, and SCARA printers, as well as some other less conventional designs like Hangprinter [2] [4] and Beltprinter.
Another type of 3D display that is a candidate member of the class of swept-volume 3D displays is the varifocal mirror architecture. One of the first references to this type of system is from 1966, in which a vibrating mirrored drumhead reflects a series of patterns from a high-frame-rate 2D image source, such as a vector display, to a ...
Ultimaker Cura is used by over one million users worldwide and handles 1.4 million print jobs per week. It is the preferred 3D printing software for Ultimaker 3D printers, but it can be used with other printers as well. [6] [5] [7]
S3 Graphics, Ltd. was an American computer graphics company. The company sold the Trio, ViRGE, Savage, and Chrome series of graphics processors. Struggling against competition from 3dfx Interactive, ATI and Nvidia, it merged with hardware manufacturer Diamond Multimedia in 1999.
A slicer is a toolpath generation software used in 3D printing. It facilitates the conversion of a 3D object model to specific instructions for the printer. The slicer converts a model in STL (stereolithography) format into printer commands in G-code format. This is particularly usable in fused filament fabrication and other related 3D printing ...
Volumetric printing is a three-dimensional digital-to-physical imaging technology developed in 2013 that uses ink or other pigments suspended in a volume to form a full-color volumetric scene in physical space. It is a static version of volumetric display.
S3 Texture Compression (S3TC) (sometimes also called DXTn, DXTC, or BCn) is a group of related lossy texture compression algorithms originally developed by Iourcha et al. of S3 Graphics, Ltd. [1] [2] for use in their Savage 3D computer graphics accelerator.