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Black & White 2 is a video game developed by Lionhead Studios and published by Electronic Arts released in October 2005. It is the sequel to 2001's Black & White. A Mac OS X port was released in January 2009, [2] and released for download via the Mac App Store in November 2014. [3] The game blends real-time strategy and god game elements.
Uninvited is a black-and-white horror-themed point-and-click adventure game. It was originally developed for the Macintosh by ICOM Simulations and released in 1986 by Mindscape as part of the MacVenture series. The following year, a color version of the game was released for the Amiga and Atari ST, and in 1991 for the Nintendo Entertainment System.
Notable graphic adventure games of the 1980s Game Developer Publisher System Date released Notes Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980: First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems
Black & White is a god video game developed by Lionhead Studios and published by Electronic Arts for Microsoft Windows in 2001 and by Feral Interactive in 2002 for Mac OS. Black & White combines elements of artificial life and strategy. The player acts as a god whose goal is to defeat Nemesis, another god who wants to take over the world.
The Adventure Company was first launched in January 2002 as a division and brand of DreamCatcher Interactive to distribute their adventure games titles under. The first title released under the new brand was The Cameron Files: Secret at Loch Ness which was released at the end of January 2002. [ 1 ]
Black & White 2: Battle of the Gods is an expansion pack for Lionhead's Black & White 2, in which the player is pitted against an enemy god for the first time since the original game. The expansion adds a number of additional miracles to the game, including the ability to resurrect dead citizens or transform corpses into undead soldiers.
According to Wired writer Sebastian Skov Andersen, Blacks & Whites "was popular as an educational tool to teach people about privilege from a young age". [2] Writing for Simulation & Games, E. O. Schild described Blacks & Whites as a "poor game" and an "occasion for role-play", [1] while also remarking that "the weakness in the basic game structure outweighs the potential strength of the good ...
Adventure! is a pulp action role-playing game originally printed by White Wolf Game Studio, the third and last book in the Trinity Universe line of games. The game, printed in black and white on pulp-like sepia paper to resemble a period piece, was conceived as a one-book game line, and was never supported by official supplements.