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You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
These templates shows a chess diagram, a graphic representation of a position in a chess game, using standardised symbols resembling the pieces of the standard Staunton chess set. The default template for a standard chess board is {{ Chess diagram }} .
This template is used to display Coxeter–Dynkin diagrams (CDDs). To use the template, list the parts of the diagram from left to right, separated by vertical-bar (pipe) characters (" | "). For example:
The Vector templates below can be used to derive images with, for example, Inkscape. This is the method with the greatest potential. This is the method with the greatest potential. See Human body diagrams/Inkscape tutorial for a basic description in how to do this.
ConceptDraw DIAGRAM can import both generations of MS Visio stencils (VSS or VSSX) ConceptDraw DIAGRAM supports the round-trip import and export of the Microsoft Visio 2003 - 2016 file format that is used for MS Visio documents (VSD, VDX, and VSDX formats). ConceptDraw DIAGRAM can import both generations of MS Visio stencils (VSS or VSSX).
These templates shows a chess diagram, a graphic representation of a position in a chess game, using standardised symbols resembling the pieces of the standard Staunton chess set. The default template for a standard chess board is {{ Chess diagram }} .
The number in these row templates indicates how many grid the template provides to display the icon horizontally. Theoretically it can be expanded endlessly, 8 icons per row is enough in most cases. Otherwise the map will spread too far and other method of rendering the map is recommended over this project.
[[Category:Routemap templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Routemap templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.