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Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...
An example of computer animation which is produced from the "motion capture" techniqueComputer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images.
[1] A 3D Rig, as a result, must provide the possibility to mount two cameras, with a horizontal offset and adjust the cameras in all possible axes. [2] For 3D moviemaking, it is also necessary that the horizontal distance between the cameras can be adjusted via remote control while shooting. It is important that the rigs have a high stability.
3D computer graphics rely on many of the same algorithms as 2D computer vector graphics in the wire-frame model and 2D computer raster graphics in the final rendered display. In computer graphics software, 2D applications may use 3D techniques to achieve effects such as lighting, and similarly, 3D may use some 2D rendering techniques.
Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in real-time by computers. It is most commonly used in filmmaking and television production but has also been used in interactive theme park attractions and live theatre .
One who attends to the rigging of a sailing ship; Rigger (entertainment), those who tend rigging in stage performance (theater, film, concert, etc.) Rigger, a digital media artist who creates character rigs for animation (also called "rigging" a character) Rigger (industry), specializing in moving large/heavy objects such as logs; Parachute rigger
Live2D is an animation technique used to animate static images—usually anime-style characters—that involves separating an image into parts and animating each part accordingly, without the need of frame-by-frame animation or a 3D model.
Rigging comprises the system of ropes, cables and chains, which support and control a sailing ship or sail boat's masts and sails. Standing rigging is the fixed rigging that supports masts including shrouds and stays. Running rigging is rigging which adjusts the position of the vessel's sails and spars including halyards, braces, sheets and ...