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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.

  3. Maintenance Operations Protocol - Wikipedia

    en.wikipedia.org/wiki/Maintenance_Operations...

    [dump service req] Request for assistance with dump operation. [mem dump request] Request for next memory dump segment. [memory dump data] Contains memory dump data. [dump completed] Acknowledgment of dump completion. [volunteer assist] Offer of dump/load/loop assistance. [request program] Request for system or loader program. [rem boot request]

  4. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  5. Core dump - Wikipedia

    en.wikipedia.org/wiki/Core_dump

    User-mode memory dump, also known as minidump, [23] is a memory dump of a single process. It contains selected data records: full or partial (filtered) process memory; list of the threads with their call stacks and state (such as registers or TEB); information about handles to the kernel objects; list of loaded and unloaded libraries.

  6. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  7. Is it safe to walk your dog during a thunderstorm? This ... - AOL

    www.aol.com/safe-walk-dog-during-thunderstorm...

    When you buy through links on our articles, Future and its syndication partners may earn a commission.

  8. Memory access pattern - Wikipedia

    en.wikipedia.org/wiki/Memory_access_pattern

    In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]

  9. Scientists Just Discovered A Potential New Alzheimer's Cause

    www.aol.com/scientists-just-discovered-potential...

    In a new scientific model, researchers explore the role of stress granules on cell function, tying it to a potential cause for Alzheimer's disease.