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  2. Masyu - Wikipedia

    en.wikipedia.org/wiki/Masyu

    Sample puzzle Solution to above puzzle Masyu ( ましゅ , Mashu , IPA [maɕu͍];) is a type of logic puzzle designed and published by Nikoli . The purpose of its creation was to present a puzzle that uses no numbers or letters and yet retains depth and aesthetics.

  3. Instant Insanity - Wikipedia

    en.wikipedia.org/wiki/Instant_Insanity

    Instant Insanity puzzle in the "solved" configuration. From top to bottom, the colors on the back of the cubes are white, green, blue, and red (left side), and blue, red, green, and white (right side) Nets of the Instant Insanity cubes – the line style is for identifying the cubes in the solution

  4. Incredibox - Wikipedia

    en.wikipedia.org/wiki/Incredibox

    V3: Sunrise is the third version of Incredibox that was released on October 26, 2013. This theme is inspired by Electropop . This is the first version to include colors to each categories on their items and outfits to the characters, which features green beats, blue effects, red melodies, and yellow voices.

  5. The Hardest Logic Puzzle Ever - Wikipedia

    en.wikipedia.org/wiki/The_Hardest_Logic_Puzzle_Ever

    Uzquiano (2010) uses these techniques to provide a two question solution to the amended puzzle. [9] [10] Two question solutions to both the original and amended puzzle take advantage of the fact that some gods have an inability to answer certain questions. Neither True nor False can provide an answer to the following question.

  6. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    The muddy children puzzle is the most frequently appearing induction puzzle in scientific literature on epistemic logic. [4] [5] [6] Muddy children puzzle is a variant of the well known wise men or cheating wives/husbands puzzles. [7] Hat puzzles are induction puzzle variations that date back to as early as 1961. [8]

  7. I.Q.: Intelligent Qube - Wikipedia

    en.wikipedia.org/wiki/I.Q.:_Intelligent_Qube

    The perfection bonus takes into account how many cube rolls it took to clear all the cubes. From the time the first cube is cleared until the time the last cube is cleared, the counter increments. The immediate consequence of this is that one can mark a spot on the stage and wait to clear it until several rows of cubes roll over top of it.

  8. Maze: Solve the World's Most Challenging Puzzle - Wikipedia

    en.wikipedia.org/wiki/MAZE:_Solve_the_World's...

    Part of the puzzle involves reaching the center of the house, Room #45 (page 45 in the book), and back to Room #1 in only sixteen steps. Some rooms lead to circuitous loops; others lead nowhere. This gives the puzzle the feel of a maze or labyrinth. The book was adapted as the computer game Riddle of the Maze in 1994 by Interplay. This version ...

  9. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A solution is guaranteed (as long as the puzzle is valid). Solving time is mostly unrelated to degree of difficulty. [dubious – discuss] The algorithm (and therefore the program code) is simpler than other algorithms, especially compared to strong algorithms that ensure a solution to the most difficult puzzles.